
The game opens with a chopstick test
Before any brewing or shooting, you sit down to dinner and pick up three pieces of food with physics chopsticks while Dad critiques your grip in real time. "Can't hold chopstick, how to paint?"
One-click Download All Art (zip, 34 MB) One-click Download All Videos (Google Drive)
An open-world bubble tea management sim. Rebuild your family's boba empire by brewing better drinks, or by sabotaging, robbing and outgunning the rivals who took it from you.
In a single night, Seven's family and their bubble tea empire are taken out by rivals. Seven is the sole survivor: a gym-going college dropout his father called a failure, and the last person anyone expected to run a boba shop.
Gee, Tea, Eh, Seven? is a bubble tea chain management sim on one level. Brew and rate every cup, restock at the supermarket, hand out flyers, decorate the shop and win over regulars who remember what they ordered last time. Then step outside into an open city where you can do business the other way: sabotage rival outlets, intercept deliveries, hijack almost anything with wheels and settle things with fists, umbrellas, rifles and a helicopter.
Play it clean or dirty. Either way, the goal is the same: build enough wealth, influence and muscle to find out who did this, then serve revenge like the drink itself. Cold.
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Before any brewing or shooting, you sit down to dinner and pick up three pieces of food with physics chopsticks while Dad critiques your grip in real time. "Can't hold chopstick, how to paint?"

The developer voices nearly every male character himself (and Mum), from the protagonist to his furious father, the cops and the anime shop guy. The female leads are voiced by a talented and versatile voice actress! No synthetic voices anywhere.

Grade every cup for profit, or pull a driver out of his sports car. A cozy shop sim and a crime sandbox in the same city, and you can finish the game the honourable way. It's encouraged.
Brew, rate and price every cup. Run the cup line, restock, hand out flyers and read the closing-time report.
Roaming customers with loyalty levels and drink preferences who remember you, and bring friends.
Sabotage rival outlets, intercept deliveries and hit back with fists, umbrellas, rifles and bubble tea grenades.
Buy cars with your hard-earned money, or borrow them. Drift, take to the water, or fly a helicopter over the bay.
Brew-fu for the shop, Fight Club for the streets and Nin-ki for the sneaky stuff. 47 skills, active abilities like Quell the Queue and Rampage, and a free respec on every tree.
Neon districts, a Hong Kong-style quarter and a waterfront skyline, with full day/night cycles that drive business. Serve boba addicts after dark, or snag a cab and earn some spare income.
A fully voiced revenge story that starts with the worst family dinner in games, and gets worse.
Farming, farmlands wave defense, a haunted school and hospital, "tower defense", and of course - massive HEISTS, all inbound!
While not Deck-certified yet, the developer puts his Steam Deck through the coals and aggressively optimises, managing 30-40 stable FPS, and will continue to test on it!
Our latest trailer. The free demo is out now on Steam.
Download the trailer 1080p60 MP4, 2:37, 427 MB (Google Drive). Uncut raw footage for it is in the videos folder.
*For direct linking to/embedding on the YouTube platform only; license restrictions!
▶ Watch on YouTubeMore trailers on the Steam page and our YouTube channel.
Captured in engine from the current build. Click for full size. Gameplay shots include the HUD; story shots are clean.


















780 px GIFs, ready for articles and posts. The previews play as light video loops; click one to open its GIF.
Team Moo is a one-person studio in Singapore. Gee, Tea, Eh, Seven? is built by Lead Moo with a small circle of human collaborators: voice actors, font designers and artists, all paid humans.
The community shapes the game as it's made, from playtesting to fictional radio shows for the car rides. Come say hi on Discord.
Everything on this page may be used for editorial coverage, reviews, previews and videos. No need to ask. Streaming and monetised videos of the game and the demo are welcome.
One-click Download All Art (zip, 34 MB) One-click Download All Videos (Google Drive)
Review keys, interviews or something not here: ceo@team-moo.com.
If you need me to cut more footage for you or come on a podcast or interview - just e-mail me! Any hours is fine at all :) I used to be in the media, haha, I know deadlines are crazy.